3D Level Design - SketchUp

This is the final version of my level.




  • Green walls are doors.
  • Red walls are force fields that only let inorganic things to go through.
  • Light blue walls are force fields that only allow organic things to go through.
  • Dark blue floor is electrified and kills you or enemies.
  • Small grey boxes can be lifted without changing gravity.
  • Large gray/yellow boxes are only lifted on lower gravity.
  • Large gray/yellow boxes on the wall can be used to "pull" you in lower gravity like a grappling hook.
  • Orange boxes on the walls are turrets that shoots you when you're close enough.
  • Purple cilinders are fuses that can be pulled from its place and placed in other fuse holes. They enable/disable force fields.
  • Translucent floor is glass. You can walk over it or shoot it to break.
  • The big orange "pole" is a laser beam that kills anything instantly.
  • The red computer refills your explosive launcher.
  • The wooden floor can only be destroyed with an explosion.
  • The soldiers are also enemies from the SkyPolice.
  • The large gray/yellow platform can be pushed/pulled with the G-Lifter.
  • The trophy is a collectible item.


Here is a link to download the SketchUp 3D model.


1 comments: (+add yours?)

Unknown said...

Great work

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