This is the final version of my level.
- Green walls are doors.
- Red walls are force fields that only let inorganic things to go through.
- Light blue walls are force fields that only allow organic things to go through.
- Dark blue floor is electrified and kills you or enemies.
- Small grey boxes can be lifted without changing gravity.
- Large gray/yellow boxes are only lifted on lower gravity.
- Large gray/yellow boxes on the wall can be used to "pull" you in lower gravity like a grappling hook.
- Orange boxes on the walls are turrets that shoots you when you're close enough.
- Purple cilinders are fuses that can be pulled from its place and placed in other fuse holes. They enable/disable force fields.
- Translucent floor is glass. You can walk over it or shoot it to break.
- The big orange "pole" is a laser beam that kills anything instantly.
- The red computer refills your explosive launcher.
- The wooden floor can only be destroyed with an explosion.
- The soldiers are also enemies from the SkyPolice.
- The large gray/yellow platform can be pushed/pulled with the G-Lifter.
- The trophy is a collectible item.
Here is a link to download the SketchUp 3D model.
1 comments: (+add yours?)
Great work
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